Rocket League — squad comparison

Data from Rocket League Tracker (tracker.gg) · fetched Jul 29, 2026 · re-run scraper/scrape.py to refresh

Dakota xbl Collin xbl Eric epic · 2 accounts Davis epic Noah psn Ryan xbl Lincoln xbl

Stack ranking — per-game impact

Each metric is z-scored across the squad, weighted, and summed (≈25 pts per standard deviation, 50 = squad average). Weights: Rank rarity (2v2) 40% · Goals / win 15% · MVPs / win 15% · Saves / win 15% · Assists / win 10% · Shot accuracy 5%. TRN score and career totals are excluded on purpose — one isn't comparable across accounts, the other measures volume, not impact.

Composite index

50 = squad average · hover for the breakdown

Rank rarity (2v2)

-log₁₀ of season-peak 2v2 percentile · hover for the rank

Lifetime totals

Wins

Goals

Assists

Saves

Shots

MVPs

Goal / shot ratio

TRN score

not comparable across accounts — see hover

Ranked matches on record

Summed across every competitive season tracker.gg has for each account (hover for the season range). Records only start around season 32 and exclude casual, so true lifetime games played is higher — which is why the rates above are normalized per win instead of per match.

Ranked matches on record

Lifetime rates — per win

Psyonix doesn't publish lifetime games played, only wins — so per-win is the closest per-game view of lifetime stats. Players who win more of their games will look slightly leaner here.

Goals per win

Assists per win

Saves per win

Shots per win

MVPs per win

Play style

Ratios between the per-win rates, describing how each player plays rather than how well. Aggression compares shot volume to save volume; involvement sums every action the API records; carry rate is how often a win came with the MVP award (MVP goes to the top scorer on the winning team).

Aggression — shots per save

high = attacker, low = defender

Involvement — actions per win

shots + assists + saves

Carry rate

share of wins as team MVP

Playmaker ratio — assists per goal

high = sets up teammates

Defensive share

saves as share of all actions

Scouting reports

AI-generated from the stats above (gemini-3.1-pro-preview, Jul 29) — regenerate with scraper/analyze.py after refreshing data.

Diamonds in the Rough, Silvers in the Trunk: A Statistical Dissection

At the summit, this squad is defined by a two-headed Diamond 3 monster. Eric and Noah both sit in the top 12.7% of the 2v2 playerbase, but they rule through different means. Eric is the squad's apex predator, boasting a staggering 51.6% MVP win rate and a squad-leading 76.4 composite index. Noah is the grizzled veteran, logging a massive 2,051 ranked matches on record with a near-identical two-way impact (1.86 saves and 2.21 goals per win).

The midfield is a volatile clash of playstyles. Davis is a Diamond 1 offensive buzzsaw, launching a squad-high 4.96 shots per win. Meanwhile, the Platinum ranks are held hostage by the duality of Dakota and Collin. Dakota plays with zero regard for his own net (a squad-lowest 16.3% defensive share), while Collin acts as the ultimate blue-collar glue guy, sacrificing his offensive numbers (1.72 goals per win) to anchor the defense (23.7% defensive share).

Then there is the basement. Down in the Silver ranks, Ryan and Lincoln are fighting entirely different battles. Lincoln is a cherry-picking striker who boasts a 59.5% shooting accuracy but barely touches the ball on defense (0.80 saves per win). Ryan, on the other hand, is just happy to be included; he has a microscopic 10% MVP rate and averages just 3.76 involvement actions per win, making him the ultimate defensive passenger.

Tier list

S — Eric, Noah · The D3 overlords; both boast over 1.8 saves/win and hover around a 50% MVP rate.

A — Davis · Diamond 1 striker pacing the squad with 2.69 goals and 4.96 shots per win.

B — Dakota, Collin · Platinum opposites: Dakota shoots (4.41/win), Collin defends (1.26 saves/win).

C — Lincoln, Ryan · Silver struggles with sub-30 composite scores and severe defensive allergies.

Superlatives

The Backpack: Eric · Carries the squad with a 51.6% MVP win rate and a 76.4 composite index.

The Pacifist: Ryan · Registers only 1.24 goals and 2.15 shots per win, both squad lows.

The Iron Man: Noah · Has grinded through 2,051 recorded ranked matches and 1,719 lifetime wins.

The Ball Chaser: Davis · Fires a relentless 4.96 shots per win, leaving no boost pad un-stolen.

Ideal 3v3

Eric + Davis + Collin — Eric (2.57 goals/win) and Davis (2.69 goals/win) provide overwhelming Diamond-level offensive firepower, allowing Collin to comfortably sit back and do the dirty work with his 23.7% defensive share.

Chaos 3v3

Dakota + Lincoln + Ryan — Dakota and Lincoln are pure cherry-pickers with abysmal defensive shares (16.3% and 17.6%), guaranteeing a double-commit upfield that leaves the passive Ryan (0.94 saves/win) stranded in net 1v3.

The rivalry

Eric vs. Noah. They are deadlocked at Diamond 3 (top 12.7%), but Eric barely edges out Noah in composite index (76.4 to 73.8) and MVP rate (51.6% to 49.7%), proving Eric is slightly more lethal on a per-win basis while Noah has the sheer volume (1,719 wins to Eric's 1,048).

Dakota

Glass Cannon Striker

Dakota is the squad's ultimate glass cannon, boasting a blistering 4.22 shots-per-save ratio but severely neglecting the back half of the pitch with a squad-low 16.3% defensive share.

Full scouting report

Dakota plays Rocket League like the brake pedal is broken. With 4.416 shots per win and a staggering 4.22 aggression ratio (shots per save), they shoot significantly more often than they defend. While teammates like Eric (2.61) and Noah (2.39) balance their attacks with saves, Dakota is pure, unadulterated offense. A 16.3% defensive share—the lowest in the entire group—means if the ball is in their half, Dakota is likely waiting upfield for a cherry-pick rather than helping clear it.

Season trajectory

After practically ignoring ranked play in Season 35 (just 5 matches), Dakota caught absolute fire in Season 36 with a massive 473-match grind. The momentum has cooled slightly in Season 37 (166 matches), but they are still actively maintaining their Platinum I peak in 2v2s.

Strengths

  • Relentless offensive pressure, generating 4.416 shots per win to keep opposing defenses constantly scrambling.
  • Solid finishing volume, converting their aggressive positioning into 2.331 goals per win.
  • Capable secondary carry, taking home MVP honors in a respectable 37.3% of their victories.

Weaknesses

  • Anemic defensive presence with a squad-low 16.3% defensive share and just 1.046 saves per win.
  • Massively over-indexed on offense, as shown by the reckless 4.22 shots-per-save aggression ratio.
  • Struggles heavily in 1v1 situations, currently sitting at Gold I (480 MMR) because they can't rely on teammates to cover their defensive gaps.

Coaching

  • Rotate back! Your 1.046 saves per win is hurting the team; practice shadow defense to boost that 16.3% defensive share.
  • Play more 1v1s to learn consequences. You only played 4 matches in Duel this season; grinding it will force you to defend your own net.
  • Turn some of those 4.416 shots per win into passes. Your 0.40 assists-per-goal ratio shows you shoot first and ask questions later.

Win condition

Dakota needs the team to dominate possession in the opponent's half so they can unleash their 4.4+ shots per win without ever having to rotate back to net.

How to beat them

Clear the ball hard over their head. With a 4.22 shots-per-save ratio, Dakota is almost certainly pushed too far upfield, leaving an open net for the counter-attack.

Pro comp

A Platinum version of Firstkiller—always on the ball, always shooting, and completely allergic to letting teammates take the lead on offense.

Best duo

Collin. With Collin's high 23.7% defensive share and 1.261 saves per win, he can anchor the defense while Dakota recklessly chases the ball upfield.

Fun fact

Dakota shoots 4.22 times for every single save they make, meaning they are literally four times more likely to try and score than to stop the other team from scoring.

“With a 16.3% defensive share, Dakota treats their own team's half of the field like it's covered in lava.”

Collin

Blue-Collar Glue Guy

Collin is the ultimate supportive anchor, deferring the spotlight (only a 28.8% MVP win rate) to focus on defensive stability and feeding his teammates. With a strong 23.7% defensive share and 1.26 saves per win, he is the foundational piece that allows the squad's heavy hitters to push upfield.

Full scouting report

Collin plays a highly disciplined, defense-respecting game, evidenced by his low 2.62 shots-per-save ratio—a stark contrast to Dakota's hyper-aggressive 4.22. He operates more as a facilitator than a primary striker, boasting a healthy 0.44 assists-per-goal ratio. However, his overall game pace is a bit slow; at just 5.32 actions per win, he can sometimes drift into the background compared to high-motor players like Eric (7.57) or Davis (7.2). He rarely forces the issue, relying on his 52.2% shot accuracy to make his limited 3.3 shots per win count.

Season trajectory

Collin is an on-again, off-again grinder whose activity comes in massive waves. After a quiet Season 32 (31 matches), he spiked in Season 33 (226 matches), took a hiatus in Season 35 (39 matches), and then absolutely exploded for a career-high 285 matches in Season 36. He's maintained solid momentum into Season 37 with 172 matches, showing he's currently in a dedicated Rocket League phase.

Strengths

  • Unselfish facilitation: A 0.44 assists-per-goal ratio shows he actively looks for the pass rather than forcing bad shots.
  • Defensive responsibility: Dedicates 23.7% of his stat sheet to saves, racking up a reliable 1.261 saves per win.
  • Efficient finishing: Maintains a solid 52.2% shot accuracy, meaning when he actually decides to shoot, he's testing the keeper.

Weaknesses

  • Low takeover potential: A 28.8% MVP carry rate means he struggles to put the team on his back when teammates are underperforming.
  • Low offensive output: Averaging just 1.724 goals per win makes him one of the lowest-scoring Plats/Diamonds on the roster.
  • Passive involvement: Logging only 5.32 total actions per win suggests he spends too much time hesitating or spectating in the midfield.

Coaching

  • Push the pace: 5.32 actions per win is too low for Plat III/Diamond lobbies; challenge earlier in the midfield to force turnovers.
  • Increase shot volume: 3.3 shots per win isn't enough pressure; start taking more low-risk power shots to test awkward defenses.
  • Practice carrying: Play some casual 2s with the explicit goal of being the primary attacker to build confidence and raise that 28.8% MVP rate.

Win condition

Collin needs an aggressive, high-volume striker on his team who can finish his passes and draw defensive aggro, allowing him to safely anchor the midfield.

How to beat them

Starve his teammates and force Collin into a 1v1 offensive role; with only 1.72 goals per win and a low MVP rate, he is highly unlikely to beat you by himself.

Pro comp

Torment — historically famous for playing the disciplined, defensive anchor role on a team full of flashy offensive mechanics.

Best duo

Eric. Eric's hyper-aggressive carry style (51.6% MVP rate, 7.57 actions) pairs perfectly with Collin's unselfish facilitation (0.44 assists/goal) and willingness to sit back.

Fun fact

Despite being a Platinum III player with 1,296 lifetime wins, he has exactly 0 Season Reward Wins recorded on this tracker, meaning he either lives entirely in casuals or the API has a personal vendetta against him.

“With a 28.8% MVP rate, Collin is the squad's ultimate passenger princess—always in the car for the win, but never the one actually driving.”

Eric

Two-Way Hard-Carry

Eric is the squad's apex predator, boasting a massive 76.4 composite index and a staggering 51.6% MVP carry rate. With elite involvement on both ends of the pitch, he is the engine that drives this group's success.

Full scouting report

Eric plays a high-volume, high-impact game, pacing the squad with 7.57 actions per win. Unlike Dakota or Davis who just shoot everything in sight (4.22 and 3.35 shots per save respectively), Eric balances his attack with suffocating defense, putting up a squad-best 1.87 saves per win. He isn't much of a passer (a low 0.32 assists per goal), but with a 51.6% MVP rate, he's justified in taking the wheel. He and Noah are the undeniable heavyweights of the group.

Season trajectory

Eric has been grinding relentlessly, logging a massive 443 ranked matches in Season 36 and following it up with another 312 in Season 37. This intense recent activity has clearly sharpened his mechanics, pushing him to a squad-best Diamond III Division II peak.

Strengths

  • Squad-best peak rank of Diamond III Division II, placing him in the top 12.76% of the playerbase.
  • Unmatched carry potential, winning MVP in 51.6% of his victories.
  • Elite two-way involvement, leading the group with 7.57 actions and 1.87 saves per win.

Weaknesses

  • Tunnel vision on offense, averaging just 0.32 assists per goal (second lowest on the team).
  • Relies heavily on volume shooting, needing 4.88 shots per win to get his goals.
  • Relatively weak 1v1 game, sitting down in Platinum I (652 MMR) despite his Diamond III 2v2 mechanics.

Coaching

  • Look for the infield pass. Your 0.32 assists per goal means you're forcing solo plays instead of trusting your teammates.
  • Grind more 1v1s. Your Platinum I Duel rank is lagging behind your 2v2 rank, meaning your shadow defense and isolated 50/50s can be exploited.
  • Pace yourself. You've logged 755 matches over the last two seasons alone (S36/S37)—don't burn out and drop MMR on tilt-queues.

Win condition

Eric needs to touch the ball constantly; if he's hitting his 7.5+ actions per win average, he dictates the pace and usually secures the MVP.

How to beat them

Starve him of boost and force him into 1v1 defensive situations, as his Platinum I Duel rank shows he can be exposed in isolated matchups.

Pro comp

Firstkiller — a mechanical powerhouse who absolutely refuses to pass and will happily 1v3 while his teammates watch.

Best duo

Noah. With Noah's elite 73.8 composite index and matching Diamond III skill level, they form a terrifying two-way duo that doesn't have to carry the lower ranks.

Fun fact

He's the only player in the squad with multiple accounts on record (2), practically confirming he has an alt account to play with the Silver and Gold squadmates.

“Eric's 51.6% MVP rate and 0.32 assists per goal prove what we all already knew: he thinks the rest of you are just glorified traffic cones.”

Davis

High-Volume Striker

Davis is the squad's premier offensive engine, leading the entire group with 2.692 goals and 4.965 shots per win. He's a Diamond I battering ram who shoots first, second, and third before even considering a pass.

Full scouting report

Davis is a hyper-aggressive volume shooter who lives in the opponent's half. He leads the squad in both shots (4.965) and goals (2.692) per win, boasting an impressive 54.22% accuracy against Diamond-level defenders. However, this relentless attack comes at the expense of playmaking; his 0.28 assists per goal is the absolute lowest in the group, making him significantly more one-dimensional than well-rounded peers like Eric or Noah. With a defensive share of just 20.5%, he essentially relies on his teammates to sweep up the backline while he hunts for his next highlight reel.

Season trajectory

Davis is a classic on-again, off-again grinder whose momentum is constantly derailed by massive hiatuses. He put in a solid 152 ranked matches in Season 32, completely vanished for S33 and S34, dipped his toes back in with 65 games in S35, took S36 off entirely, and is now back with a vengeance for a career-high 178 matches in S37. When he plays, he grinds, but he has to shake off the rust every time he returns.

Strengths

  • Elite offensive production: Leads the entire squad with a massive 2.692 goals per win.
  • Relentless pressure: Generates a squad-leading 4.965 shots per win to constantly test the opposing defense.
  • Strong finishing ability: Converts his high volume of shots at a highly efficient 54.22% clip despite facing Diamond I goalkeepers.

Weaknesses

  • Severe tunnel vision: Ranks dead last in the squad with a meager 0.28 assists per goal.
  • Defensive allergy: Contributes a low 20.5% defensive share, forcing his teammates to play primarily as the third man.
  • Inconsistent grind habits: His momentum stalls due to taking zero-game hiatuses in Seasons 33, 34, and 36.

Coaching

  • Look for the infield pass: Your squad-low 0.28 assists per goal means you're forcing bad angles instead of finding the open man—use the backboard to pass.
  • Rotate all the way back: A 20.5% defensive share at Diamond I means you're cutting rotations short to hunt boost and cheat upfield; play the shadows.
  • Maintain consistency: To push past Diamond I and catch up to Eric and Noah, you need to play consecutive seasons instead of taking multi-month breaks.

Win condition

Davis needs a game where he is fed the ball constantly with minimal defensive responsibilities; if his teammates can anchor the midfield, his 4.965 shots per win will eventually break the opponent's will.

How to beat them

Exploit his tunnel vision and lack of defensive interest. Let him take possession, wait for him to inevitably shoot instead of pass (0.28 assists per goal), and immediately launch a counter-attack into the space he vacated.

Pro comp

A ranked-queue version of Firstkiller—an undeniable mechanical force who wants the ball at all times and fully believes he can 1v3 the opposition.

Best duo

Collin. Davis desperately needs a defensive anchor to cover his low 20.5% defensive share, and Collin's high 23.7% defensive focus and patient playstyle (2.62 shots per save) perfectly balances Davis's relentless ball-chasing.

Fun fact

Despite taking the most shots per win in the entire squad (4.965), Davis still maintains a better shooting accuracy (54.22%) than every single Platinum and Diamond player on the roster.

“Davis averages 2.69 goals and 0.75 assists per win because the only 'pass' he recognizes is the one where he misses the net and accidentally hits a teammate's car.”

Noah

Two-Way Iron Man

Noah is a battle-tested Diamond III veteran who anchors the squad with an elite 25.8% defensive share and sheer two-way volume. With a massive 2,051 recent ranked matches on record, he is the undisputed grinder of the group who touches the ball constantly and carries his weight on both ends of the pitch.

Full scouting report

Noah plays a highly involved, defensively responsible game, evidenced by his squad-leading 25.8% defensive share and an elite 1.86 saves per win. While teammates like Dakota (4.22 shots per save) and Davis (3.35) are out hunting goals, Noah maintains a balanced 2.39 shots per save ratio to keep the backline secure. His 7.2 actions per win proves he is constantly in the mix, though his 49.7% shooting accuracy is the lowest in the group—a byproduct of facing tougher Diamond-level defenders and putting up a hefty 4.45 shots per win.

Season trajectory

Noah's ranked match history is a mountain of a grind. He built massive momentum from 166 matches in Season 32 to an absolute peak of 603 matches in Season 35. Recently, that volume has tapered off, dropping to 482 matches in Season 36 and just 142 in Season 37, suggesting he might be cooling down or experiencing a bit of burnout from his S35 marathon.

Strengths

  • Elite defensive anchor, boasting a squad-leading 25.8% defensive share and 1.86 saves per win.
  • Massive carry potential, securing MVP honors in 49.7% of his victories.
  • Incredible stamina and experience, with 2,051 ranked matches on record pushing him to a Diamond III peak (top 12.76% of players).

Weaknesses

  • Squad-lowest shooting accuracy at 49.7%, meaning he relies heavily on volume to find the back of the net.
  • Declining activity levels, with match volume plummeting from 603 in S35 to 142 in S37.
  • Average playmaking efficiency, logging just 0.40 assists per goal despite a high 7.2 actions per win.

Coaching

  • Focus on shot placement and shot selection; bringing that 49.7% accuracy up will make your 4.45 shots per win much more lethal.
  • Look for the extra pass in the final third to boost your 0.40 assists per goal and make the offense less predictable.
  • Pace yourself to avoid burnout—your match count is dropping fast since S35, so ensure you're only queuing when fully focused.

Win condition

Noah takes over when the game gets chaotic; his 7.2 actions per win mean he thrives in high-paced, transition-heavy lobbies where he can simply out-work the opposition on both ends.

How to beat them

Let him shoot from distance and wait for the miss (49.7% accuracy), then counter-attack quickly before he can rotate back to add to his 1.86 saves per win.

Pro comp

Retals — A gritty, high-involvement workhorse who doesn't care about flashy mechanics as long as he's bumping, saving, and grinding out wins.

Best duo

Eric. With Eric's elite goal-scoring (2.57 goals/win) and Noah's squad-leading defense (25.8% defensive share), they form a terrifying Diamond III wall.

Fun fact

Despite having the lowest shooting accuracy on the team (49.7%), Noah has still managed to rack up a staggering 3,802 lifetime goals just through sheer volume and persistence.

“Noah has taken 7,648 shots in his career and missed over half of them (49.7% accuracy)—absolute proof that 'shoot your shot' works eventually if you try 7,000 times.”

Ryan

Passive Defensive Passenger

Ryan is the squad's quintessential background character, relying on a highly passive, defense-first style (25.2% defensive share) and boasting the lowest involvement rate (3.76 actions per win) on the roster.

Full scouting report

Ryan plays Rocket League like he's afraid of the ball. With a squad-lowest 3.76 actions per win and only 2.15 shots per win, he is the definition of a passive third man. He leans heavily into defense, logging a 25.2% defensive share (second only to Noah's 25.8%), and rarely pushes the pace with a squad-lowest 2.27 shots per save. When he does cross midfield, he's looking to pass, boasting a squad-best 0.53 playmaker assists per goal. Unlike Eric or Davis who demand the ball, Ryan is perfectly content to sit back and watch his teammates play the game.

Season trajectory

Ryan is a late bloomer to the ranked grind compared to the squad's veterans. With zero matches on record between Seasons 32 and 35, he jumped in with 90 matches in Season 36 and ramped up to 113 matches in Season 37. The momentum is building, though he is currently avoiding the benchmark 2v2 playlist entirely to play Standard 3v3 and Dropshot.

Strengths

  • Squad-leading playmaker ratio with 0.53 assists per goal, showing a highly unselfish mindset when involved in the offense.
  • Strong commitment to the backline with a 25.2% defensive share, consistently staying back to anchor the team.
  • Impressive 57.6% shooting accuracy, though this is notably inflated by the weaker goalkeeping in his Bronze/Silver lobbies.

Weaknesses

  • Abysmally low carry potential, winning MVP in only 10.0% of his victories.
  • Barely impacts the game statistically, logging a squad-worst 3.76 actions per win.
  • Non-existent scoring threat, generating only 1.24 goals per win (lowest in the group).

Coaching

  • Play Ranked 2v2: Hiding in 3v3 and Dropshot limits your mechanical growth; you need the extra touches 2s provides to escape Silver.
  • Increase shot volume: 2.15 shots per win is far too passive; start taking risks and putting the ball on net to relieve pressure.
  • Challenge earlier: A 2.27 shots-per-save ratio shows you're absorbing too much pressure in your own half instead of generating counter-attacks.

Win condition

His teammates have to pop off mechanically, allowing Ryan to sit safely in net, collect a save (0.94 per win), and boom a clear that hopefully turns into an assist.

How to beat them

Ignore him on offense and aggressively starve his teammates; since he only generates 1.24 goals and 2.15 shots per win, he lacks the firepower to punish you for double-committing against his carry.

Pro comp

Season 6 Torment — perfectly content to sit on the goal line and play third man while his teammates chase the glory and the ball.

Best duo

Eric. Since Eric has the squad's highest carry rate (51.6%) and goals per win (2.57), he perfectly masks Ryan's passive, 10%-MVP-rate playstyle by doing all the heavy lifting.

Fun fact

Ryan's 57.6% shot accuracy is the second-highest in the group, but before you call him a sniper, remember he's shooting against Bronze and Silver defenders who routinely backflip under the ball.

“Winning MVP in only 10% of your wins means you aren't playing Rocket League, you're just a glorified spectator who occasionally bumps the opponent by accident.”

Lincoln

Cherry-Picking Silver Striker

Don't let the squad-leading 59.5% shooting accuracy fool you; Lincoln is a highly aggressive Silver I player who feasts on weak goalkeeping but possesses a glaring allergy to his own defensive half, resulting in a low 26.0 Composite Index.

Full scouting report

Lincoln plays Rocket League like a permanent left-winger who refuses to track back. His aggression ratio of 3.82 shots per save is the second-most lopsided in the group (behind only Dakota's 4.22), driven by a squad-worst 0.809 saves per win and a meager 17.6% defensive share. He has the lowest overall involvement among the active players (4.6 actions per win), meaning he tends to float around waiting for the ball to come to him rather than forcing the issue. While his 59.5% goal-to-shot ratio looks elite on paper, it's heavily inflated by shooting against Silver-tier defenders who struggle to aerial.

Season trajectory

Lincoln is the definition of a fair-weather grinder. He barely touched Ranked in Season 35 (18 matches), suddenly caught fire in Season 36 with a massive 105-match spike, but has completely lost momentum in Season 37, logging just 14 matches so far.

Strengths

  • Squad-leading 59.5% shooting accuracy, meaning when he actually takes a shot, it usually finds the back of the net in his lobbies.
  • Solid offensive conversion with 1.84 goals per win, proving he can finish plays when given the opportunity.
  • Highly willing shooter with 3.09 shots per win, keeping constant pressure on opposing Silver defenses.

Weaknesses

  • Dead last in the squad defensively, Mustering a pitiful 0.809 saves per win.
  • Very low carry potential, earning MVP honors in only 20.9% of his wins.
  • Selfish offensive tendencies, with a low playmaker ratio of just 0.38 assists per goal.

Coaching

  • Rotate back. Averaging under 1 save per win (0.809) means you are leaving your teammates out to dry in transition.
  • Look for the pass. A 0.38 assists-per-goal ratio shows you have tunnel vision on the net; start looking for infield passes.
  • Play more consistently. You can't climb out of Silver I by playing 105 matches one season and only 14 the next.

Win condition

Lincoln needs a heavily defensive-minded teammate who can survive 1v2 counter-attacks while Lincoln camps upfield to tap in his 59.5% accuracy shots.

How to beat them

Just put the ball on target. With a 17.6% defensive share and 0.809 saves per win, Lincoln is almost never in position to protect his own net.

Pro comp

A Bronze-plated Cristiano Ronaldo — he hangs out up top waiting for service, boasts a great finishing percentage, and absolutely refuses to play defense.

Best duo

Eric. With Eric's squad-leading 1.87 saves per win and 24.7% defensive share, he provides the massive defensive safety net Lincoln desperately requires to play his cherry-picking style.

Fun fact

He holds the absolute best shooting accuracy in the entire squad at 59.5%, entirely because Silver I goalkeepers are mathematically more likely to dodge the ball than save it.

“Lincoln treats his own goal line like it's under a restraining order—0.809 saves per win means he’s basically a spectator when the other team has the ball.”

Current season ranks

Competitive tiers, MMR, and matches played this season (playlists ordered by the group's total matches; best MMR per playlist in bold).

PlaylistDakotaCollinEricDavisNoahRyanLincoln
Ranked Doubles 2v2
Platinum I · Div IV
697 MMR · 65 games
Platinum II · Div II
735 MMR · 35 games
Diamond III · Div II
1005 MMR · 173 games
Diamond I · Div I
833 MMR · 43 games
Diamond II · Div III
961 MMR · 78 games
Silver I · Div I
290 MMR · 3 games
Ranked Standard 3v3
Gold II · Div II
554 MMR · 53 games
Platinum II · Div IV
774 MMR · 84 games
Diamond I · Div I
844 MMR · 75 games
Platinum II · Div IV
768 MMR · 46 games
Diamond II · Div I
915 MMR · 44 games
Silver III · Div II
425 MMR · 47 games
Silver III · Div IV
463 MMR · 11 games
Dropshot
Gold III · Div III
584 MMR · 31 games
Platinum I · Div I
596 MMR · 28 games
Platinum I · Div IV
641 MMR · 31 games
Platinum I · Div III
633 MMR · 69 games
Platinum III · Div I
683 MMR · 4 games
Gold II · Div I
486 MMR · 53 games
Tournament Matches
Gold III · Div III
621 MMR · 13 games
Platinum II · Div IV
758 MMR · 23 games
Diamond II · Div II
935 MMR · 20 games
Platinum III · Div III
813 MMR · 14 games
Diamond III · Div II
1025 MMR · 16 games
Silver II · Div II
373 MMR · 7 games
Ranked Duel 1v1
Gold I · Div III
480 MMR · 4 games
Platinum I · Div II
652 MMR · 11 games
Gold II · Div III
543 MMR · 6 games
Bronze III · Div III
252 MMR · 5 games
Rumble
Gold II · Div III
545 MMR · 1 games
Gold II · Div II
533 MMR · 1 games
Gold I · Div III
480 MMR · 1 games
Heatseeker
Gold III · Div I
576 MMR · 1 games
Gold II · Div II
523 MMR · 1 games

Built from the public tracker.gg profiles of the five players. Lifetime "per game" is not computable exactly because total games played isn't exposed by the Rocket League API — only wins.